Play a bounty hunter in a land where the line between hunter and hunted is always shifting.

In an era caught between enlightenment and decay you and your sister were not born under the same roof, but raised together in the cold walls of an orphanage. Forming a bond deeper than blood—a family born from hardship and loyalty. Years ago, fate tore you apart and time scattered you to opposite corners of a world already coming undone.

In the shadows, with the feeling of fleeting hope, a wanted posters flutters in the wind—your sister’s face staring back at you. She is a fugitive and the only family you have ever known.

As you track the most dangerous criminals of the era, each pursuit draws you closer to the her—with a single hope: to find her before the other hunters do.

Combat and Pursuit

In the world of Mitsumoto, combat is more than mere clash of steel — it is a subtle dance where power flows through the very elements themselves.

As you confront foes, you claim the essence of their strength—unique powers that shape your fighting style. You learn to wield these gifts through three distinct postures: the fierce strike of the attacker, the steadfast shield of the defender, and the elusive waltz of the evader. Each stance awakens unique elemental powers, allowing you to weave spells and strikes into a seamless flow of battle.

Every pursuit demands more than a quick blade. In tense, side-scrolling encounters, you balance timing, observation, and the will to press on. Whether you strike from the shadows or meet your foes head-on, each victory carries a cost—and each mistake can end everything.

The Most Wanted

They are more than marks on a list. Each criminal you pursue has left scars across cities and lives. Some kill for coin. Some simply for pleasure. Others for causes older than your memory. To find your sister, you must step into their stories—and decide which of them deserve mercy.